Gone East
Last year (actually it was 1999) I bought my family an iMac for Christmas. With it I purchased an assortment of music and graphic arts applications in order to provide my two sons with opportunities they would not get elsewhere. I thought I would fiddle around with Finale (a score editing program), but it was ReBirth that seduced me.

In releasing this CD I have demonstrated what has become my personal philosophy of computers. A computer -- personal or otherwise -- is not an end in itself. Neither is it simply a calculator, a game machine, a word processor, or a data storage and retrieval system. The true value of a computer is not to be found in the man-machine interface, but in the way it facilitates communication between people. I have written extensively on this subject in conjunction with the Open Slate Project.


 
Order Your Own
You can order the Gone East CD by old fashioned mail. Print and complete the order form (or supply the necessary information), enclose a check or money order, and I will mail the CD. The price is $15.00, which includes postage (unless you live someplace so remote that I'll need to charge extra, which isn't likely). I have kept the process simple because I don't anticipate huge sales -- call me pessimistic. 

Each CD is individually burned, and the beautiful cover art is individually printed in color on my Epson 740 printer on glossy, photo quality paper. Each CD is personally numbered and signed by me. I can add a brief dedication, which makes for a special gift perfect for someone who enjoys cycling. Please allow two weeks for processing, due to the hand crafted methods used.



 
 
The Bike
The songs on the Gone East CD were inspired by my experiences with cycling. I got started with cycling when I was a soccer referee and looking for a way to improve my physical conditioning. My good friend Bill Mowat, himself a fine athlete and a top notch canoe paddler, recommended cycling, so I started cruising around the neighborhood on my son's Mongoose mountain bike. I enjoyed it so much that I got a bike of my own, a sleek, light rode bike that felt like it wanted to go fast even without me. 

A year later I rode my first century ride. I planned to only do a half ride, but I was so inspired by the enthusiasm of the other riders I met that day that I went the full hundred miles. It took me all day, but the personal satisfaction was worth it.

There are two things that make riding in Hawaii so special. You can't beat the environment, and the people involved with the sport are wonderfully supportive. I have had dealings with several of the bike shops in Honolulu, including The Bike Shop, Bikefactory, McCully Bicycle, and Island Triathlon and Bike, and they all provide great service. More than that, they all support the sport, especially the amateur athletes like me. I have a special fondness for Frank Smith, owner of Island Triathlon and Bike, who took me under his wing and helped me develop. Frank and his wife, Laura, have contributed immeasurably to the sport, from organizing the first century rides to coaching tin man teams to leading weekend rides and giving free maintenance classes. Their annual Hana ride is a must for anyone looking to enjoy the beauty of our islands.

For those who care about such things I am currently riding a Davidson Impulse steel frame rode bike with Shimano Dura-Ace components. It's a beauty. I would not hesitate recommending Davidson to anyone, but don't think that you need to spend that kind of money to get started. Buy the best bike you can afford, and ride it every day. If you aren't sure where to begin, go to the bike shops in your area.


 
The Songs
When you listen to the songs on this CD you will hear shadows of many musical styles. What you recognize depends of your own experiences, which makes the process interactive and the result unpredictable. Your reaction is not dependent on my music alone; it is a meeting of the minds. While this is not unique to my music, it is an aspect of music that is important to me.

The influences I speak of fall into five broad categories: classical, contemporary, rock, jazz, and non-western. I am going to write a little about each, but there is much more going on. Perhaps you will hear things I have missed.

By classical I mean the music of such great composers as Beethoven, Debussy, and Stravinsky. You won't hear lush strings or driving Mannheim rockets, but I do admit to classical concepts -- influences -- of form and thematic development. Another aspect of classical music that influences me is the idea of craft. With classical music one often speaks of virtuosity, but there is a dark side to this term, music that forsakes depth for the sake of technical brilliance. I prefer to steer away from such manifestations of craft, but I do value mastery of one's art.

By contemporary I mean the music of post-World War II Europe and America, composers like John Cage, George Crumb, Lou Harrison, Phillip Glass, Terry Riley and La Monte Young, to name a few. The aspect of contemporary music I feel most present in my music is the appreciation of sound for its own sake, detached from a harmonic basis of tonality. I also like unpredictability, but when you listen to these songs you might not realize it. Without resorting to a rigid specification of random procedures, and with a conscience decision not to make the music sound random, I did in fact engage in a great deal of random exploration during the creative process. ReBirth actually invites such methods, as it has a collection of commands that modify an existing loop by applying random processes. I confess to doing a great deal of filtering (rejecting unsatisfying results) and tweaking most of the ones I kept. It's not as though I embrace stochastic methods as a divine principle, and I feel the same way about highly deterministic methods such as dodecaphonics. Think of it like choosing a Christmas tree, or a car. Examine many, pick one you like, then personalize it. That's good, fundamental human behavior.

By rock I mean the importance of clear, repetitive rhythm optimized for free-form dancing, and in particular the current popular style described as techno. The casual, immediate quality of rock should not be discounted, whereas the snobbish intellectual approach fine art music invites is more of a liability. Rhythm aside, pop music tends toward a conservative inventory of musical gestures, much more so than the other styles described here. New songs are judged by how familiar they sound. A new song that deviates too far from current fashion is likely to be judged a failure. Over time, pop music can be seen to roam over a wide range, but incremental change is conservative. I have chosen to not follow this aspect of pop music tradition, so don't be surprised if these songs don't sound much like mainstream pop.

By jazz, well, there is so much to say. Let me begin by pointing out what is missing, a recognizable melody (the tune, also called the head), set atop a fixed harmonic sequence that is played repeatedly to accompany solos. What I detect most turns up in the treatment of melody. I consider my melodic development more like what a jazz musician does in a solo that what a classical composer does during a development section. Listen to some latter Miles Davis and John Coltrain. Here I find an overlap with contemporary music, where melody and sound quality know no limits and harmony evaporates. Then there my treatment of the drum parts. Rock music is characterized by a single rhythmic style sustained throughout a song. Jazz drummers like Tony Williams rise above this role of rhythmic anchor, of elaborated metronome, transforming the role of the drums to that of a full-fledged member of the polyphonic ensemble.

By non-western music I mean the traditional music of India and Indonesia. The scarcity of harmony, the use of stratified polyphony, a limited pitch inventory, the emphasis on repetition, all of which conspire to ease the listener into a pleasant trance. I know that there is a popular genera of techno music labeled trance (consider the music of 808infinity, Trance Control, and the Cynic Project), but I find the trance aspect of my music different. Less sentimental, more energetic, closer to the sound of Balinese gamelan kebyar or an in-depth rendition of a raga.

One element of Indian music I gravitate towards is the concept of rasa. In this set of songs I found myself trying to evoke a mood. This is a fundamental quality of Indian music, that a raga, and the performance of a raga, should convey a particular mood.

Looking to western classical music one sometimes finds a quality similar to rasa, manifested in more concrete terms. I am referring to the concept of program music. With rasa, a performer weaves together an assortment of recognizable musical threads to create a setting in which an action could occur -- adoration of a beloved teacher, longing for an absent lover, the dread of uncontrollable destructive forces, happy memories of childhood. The listener may conjure up their own story, but there is nothing about the music, save for the occasional quote of a popular folk song, to suggest any specific action. Program music picks up at this point, and extends all the way to a statement by the composer as to what inspired his or her creation and musical events intended to depict specific actions.

What I chose to do here is to create a set of songs which convey my experiences riding my bike. Furthermore, I arranged them into a programmatic sequence that depicts a hypothetical day. The sort of weekend ride that covers fifty miles. Kahala to Kailua and back, by way of the south shore. Still, it's not as if I wrote about places along the way -- Hawaii Kai, Sandy Beach, Makapu'u, Waimanalo, etc. Instead, each song conveys a situation. Getting started, meeting someone on the road, zipping down a steep hill, riding in traffic, and getting tired out.
 

Dawn

0:57
This is an arrhythmic piece, vaguely like the alap portion of a raga performance but much shorter, that suggests the calm feeling of sunrise combined with the urgency of preparing for the long ride ahead. It is made from sound samples glued together in Cubase, without the use of ReBirth.

Dark Highway

5:11, Millenium mod - Download MP3 single
Getting underway, riding along a tree lined road where the sun has yet to appear. Stiff muscles that are not quiet ready to work hard. Made with Massen's Millenium mod, which includes some nice guitar grunts and some sustained sounds reminiscent of an Indian tamboura.

The Chase

7:29, Orbit mod
It is not uncommon to meet another cyclist along the way. Being rather old, I find it a challenge to keep up with most of the younger riders.

Flat Out

5:06, MSM mod
Picture a long, straight, smooth strip of road without traffic, where the only limit is what your legs can put out, where the only distraction is the incessant rise and fall of your knees.

All Bonked

0:55
The body can only store so much sugar for the muscles to work, and when it runs low, you don't go. Bonked. Find a 7-11 or a Zippy's, chow down on a sugar covered donut and a bottle of soda, and get back on the road.

Downhill

3:49, Red Stripe mod
The feel of fast. A scribble of steel under you, and the world singing by like a bullet. Blink and you change lanes. The Red Stripe mod includes some nice jazzy acoustic bass samples.

Traffic Jammin'

4:30, Plasma Fire mod
I am a strong believer in comic relief. R2D2 and C3PO keep Star Wars from being just another outer space adventure flick. I ride because I enjoy it, and without a sense of humor a long ride would dissolve into an ordeal.

Tailwind

9:08, Standard ReBirth
On my usual long ride I return along Kalanianaole Highway, and on most days the tradewinds coming from the east make those last few miles a lot easier. At this point in a ride the expectations of the morning have been replaced by memories, but that film won't be processed until the ride is over. The world consists of the saddle, the handlebars, and the twenty yards of road ahead.



 
 
ReBirth
Six of the eight songs on the Gone East CD were created using a program called ReBirth. This program is capable of making good music on its own, and with a little practice it can be used live, in an improvisatory style. I took advantage of a feature that allows the sound produced by ReBirth to be sent directly into Cubase, which offers an assortment of effects, finer control of panning, and the option of adding additional sound sources. When the song is arranged and mixed, Cubase can save the final result as a digital audio file, ready to be recorded on a music CD or converted to MP3 format.

ReBirth 2.0 contains four sound sources, which I'll refer to as instruments, all software reproductions of popular hardware made at one time by Roland. Two are the famous 303 synthesizer, and two are drum machines, the models 808 and the 909. The designers went even further in the way they tied these all together, as if they were wired together through a patch bay, and threw in a few effects modules and a master sequencer. All of the original knobs, switches, and flashing lights are faithfully reproduced, yet everything can be easily manipulated using the mouse. It is an uncannily good example of a virtual machine.

Each instrument presents a music phrase sixteen beats long. Typically these are treated as a measure (bar) of 4/4 time, and the appearance of the drum machines reflects that. Left to themselves, they all cycle through this sixteen note sequence in a continuous loop. All four are driven by a single pulse source, which controls the tempo and the total number of beats -- up to sixteen -- in the loop.

At every beat the instruments can each store a collection of properties that define a sound. What is programmable depends on the instrument. The 303 synths store pitch, octave, note on or off, slide, and accent on or off. The drum machines trigger playback of one or more digitized sounds, with or without an accent. Thus, the 303s can produce one sound at a time, like a horn player, while the drum machines mimic a rhythm section.

One of the most creative aspects of ReBirth's design is the ability of the drum machines to play any sound sample. In the standard configuration these are traditional percussion instruments -- bass drum, snare drum, high tom, low tom, cymbals, hi-hat, claves, and hand claps. Alternate sound sets, called modules (mods), substitute all sorts of sounds, from vocalizations to synth or organ stabs to pizzicato bass. The possibilities are endless, the only constraint being the number of sounds available at a time.

It has become fashionable for application programmers to offer the end user the option of changing the appearance of a program, and ReBirth is a good example. Whereas WinAmp, Sound Jam, and other programs offer skins, ReBirth combines the chameleon characteristic of skins with the altered sound sets mentioned above. A mod, then, gives ReBirth a different look and a different sound.

Each of the four instruments has a bank of thirty-two memories. Each memory can store the settings that describe the sixteen beat phrase mentioned above. Memory addressing is organized in two levels; four letters (A - D), and eight numbers (1 - 8). A given memory is specified by patterns like A1, C3, or D8. When a memory is selected while the instrument is running, the change occurs at the start of the next sequence (beat one). With a little practice, these changes can be done in real time. The two layered design makes it easier because the change is entered when a number is punched, and only a number needs to be punched when the new address is in the same letter bank. For live performance, then, one would do well to place the patterns that will be used together in one letter bank. For the advanced performer there is a keyboard shortcut method which when used with the mouse to select the target instrument will allow for very quick changes.

In situations where a piece is to be pre-composed there is a fine little built-in sequencer capable of recording 999 bars of music. Each bar records the memory being played by each instrument, as well as the settings of most of the controlling knobs and switches. One way to use the sequencer is to place it into record mode and play live. You can also enter new events and edit existing events with the clock stopped, like a composer working with pencil and paper.


 
Cubase
All of the songs on the Gone East CD were mixed using Cubase VST 4.0. There simply isn't room here to describe this program completely -- it is huge, rich in features, and able to meet the demands of any professional musician. It is a category killer, the program by which others of its kind are measured.

Cubase started life as a sequencer, a program that records a series of events that are sent to sound producing hardware. The Musical Instrument Digital Interface (MIDI) was used to connect the hardware. The MIDI standard also specifies the format of messages sent over the connections. The fundamental messages describe things like "the B-flat below middle C key has been pressed," along with parameters such as how hard the key was pressed, how far the volume pedal has been pushed. These are the kinds of events that an electric organ, or synthesizer, sends from its keyboard to its sound generating circuits. MIDI was intended to allow keyboard performers to use one keyboard (instrument) to control an assortment of sound modules, each with its own unique collection of sounds. The advent of computer-based sequencers like Cubase allowed composers to create electronic versions of piano rolls. Theoretically, a MIDI file can be sent to any MIDI sound module, but in practice the results are often far from optimal because of differences in the types and quality of sounds that are produced.

Cubase 4.0 goes beyond the traditional sequencer in several ways. The output of sound modules can be patched back into the system, via audio cables, and processed with a mixer and a variety of effects. The effects include EQ, reverb, a flanger, and digital delay. These are the kinds of tools recording engineers use to breath some magic into what would otherwise be a cold, serial, clinical sound.

Cubase uses a system called Virtual Studio Technology (VST) to make connections between modules. Everything happens digitally. The VST system allows anyone to create a VST module, in a manner similar to the plug-ins used by Adobe Photoshop and Netscape. A VST module can be an effects box, such as a filter, or a sound source. Cubase ships with one such sound source, a simple letter synth called Neon. There are many VST add-ons on the market, some from Steinberg, the company that makes Cubase, and some from other companies. Some of them are reproductions of once popular instruments, like the Pro-5.

Before Steinberg introduced VST they had a different method of connecting modules, called ReWire. I would say that ReWire is to VST what a parallel printer interface is to USB. If that means nothing to you, compare a dial telephone to a cell phone. They do the same job, but the latter is a lot more sophisticated and capable of more.

ReBirth connects to Cubase using ReWire. I get the feeling that ReWire was designed for ReBirth, but opened up for anyone to use. ReWire creates two virtual circuits, one for MIDI and one for audio. In fact, ReWire provides multiple audio channels. This allows each instrument in the ReBirth drum machines to have its own Cubase fader, complete with pan, EQ, and effects, which allows for a more detailed and polished production.

The fantastic aspect in all of this is that everything is digital. There is no analog gear, no flashing lights, no switches and knobs, yet they appear on the computer screen, respond intuitively to mouse movements, and impact the sound just as you would expect.


 
Cover Art
I created the front, back, and inside cover art that comes with the Gone East CD using Bryce 4. This program presents a 3-D design space consisting of a camera, a "close" design space into which a variety of predefined objects can be placed, and a "distant" design space that describes sky, clouds, the sun and the moon. Some of the predefined objects are regular (smooth) geometric forms, like spheres, cubes, and cylinders, and some are irregular, ideal for creating rocks and mountains. All of these shapes can be covered with a large assortment of skins, called materials. A "material lab" allows you to create new materials.

An image is produced by positioning the camera at some point in your 3-D world, aiming it, setting the viewing angle (wide-angle to telephoto) and taking a picture. The program cycles through a zillion calculations to discover what is visible to the camera, taking into account the material and the quality and direction of the light striking the visible surface. This method of 3-D image production is called ray tracing.

Bryce 4 can also create movies. Every object can be moved and reoriented, to create scenes like cars driving along roads or birds flying in the sky. The camera can be animated as well, from simple pans and zooms to complex fly-throughs. It is not necessary to specify the details for every frame, because the program will extrapolate details to connect those frames for which details have been defined. I had intended to include some examples on the CD, and created a rich landscape with a boat at anchor, a pier, and several buildings. Alas, my visual appetite was bigger than my iMac's processing power, and it was taking hours to render short (fifteen second) clips. What I need is more practice and a program that will edit together a number of Quicktime files. Maybe next time.

The image which is the basis of the cover art includes all the basic object types -- mountains, water, smooth rectangles, a torus (ring), an infinite plane of rocky soil, and of course the sky. The only difference between the three images is the sky. I set the torus's material to crystal, which does spectacular things to the light passing through it.

Once I had the Bryce images done I exported them to TIFF files and imported those into Painter 6, which I used to add the lettering, the edge bits, and to size everything to fit a CD jewel case. The images are printed from Painter on my Epson 740 printer using photo quality ink jet paper and the custom settings recommended by Kodak.

I was truly shocked at how much better the images look on high quality paper as compared to plain paper. The resolution and depth of color far surpasses any color laser image I have seen. The only negative thing I can say is about the speed. Watching the Epson print at 720 DPI is like watching a union carpenter working on a government contract. Unlike the carpenter, the result is worth the wait.

Here are the three image files produced by Bryce 4 and converted to JPEG format with Painter 6, but without the lettering. Click on the small image here to download the full-sized image. Do note that the full-sized files are large. I did have to stretch them a bit to fill the jewel case dimensions, but only the most critical eye could tell.
 
Front (223KB) Back (226KB) Inside (520KB)

I chose this image from several I created because it conveys synthesis. Specifically, the artificial creation of realistic elements. The eye is drawn to the realistic looking sky, distant mountains, and a rough, flat plain. No sooner are these elements registered by the eye than our attention is drawn to the road and wheel. Why is the road water? Why is it floating over the dry, desolate terrain? Why does the centerline float above the road, and the massive, glassy wheel float above all of that? Are these things all falling from the sky, or has gravity been shut off and they are floating away? Now consider the three views. Like photographs taken of the same landscape at different times, the unchanging is made apparent by what has changed. The road and wheel seem more like a statue.


 
The Artist
Gary Dunn

Knowledge Tree

Graduated from Kailua High School, Hawaii, 1968. Bachelor of Music Performance (Percussion), University of Hawaii, 1973. Master of Music Composition, University of Illinois, 1975.

1961 - 1963, drums, Hack O'Brian (father of Cubby O'Brian, the Mouseketeer!).
1963 - 1973, percussion, Lois Russell.
1964 - 1968, percussion, Hawaii Youth Symphony. Peter Mesrobian, director.
1964 - 1966, drummer, Canberra Five. Surf and Britsh Rock.
1967 - 1972, drummer, Dave Wild Trio. Modern Jazz.
1967 - 1973, percussion, Honolulu Symphony Orchestra. Robert LaMarchina, director.
1967 - 1975, sitar and tabla, Dina Brown, Nikhil Banerjee, Kanai Dutta.
1974 - 1999, University of Hawaii Gamelan Ensemble. Hardja Susilo, director.

Special thanks to some of the many people not listed above who taught, inspired, and encouraged me: 

Peter Corragio
Helen Higa
Phyllis Jardine
Dennis Kam
Marion Kerr
Ed London
Richard Lum
Seth Markov
Ellen Masaki
Nancy Masaki
Neil McKay
Byron Moon
Morgan Powell
Armand Russell
Ed Shipwright
Barbara Smith
Sumi Takesue
Ricardo Trimillos
Allen Trubitt
John van der Slice
Roger Vetter
Gary Washburn
Ken Wild
Stan & Sylvia Wild
Harriet Yoshizaki

And last, but by no means least, my wife Pattie and my sons, Matthew and Michael.


Last update: 2002-07-11